User contributions
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- 09:52, 15 December 2014 (diff | hist) . . (+182) . . N Scion of Intelligence (Created page with "*Prerequisite: Spoiler, Medic, Recon, or Sniper *Benefit: Your indicated powers use your Intelligence score in place of other numbers in their effect. Category:Chapter_6_/_...") (current)
- 09:52, 15 December 2014 (diff | hist) . . (+180) . . N Scion of Dexterity (Created page with "*Prerequisite: Sniper, Demo, Recon, or Tactician *Benefit: Your indicated powers use your Dexterity score in place of other numbers in their effect. Category:Chapter_6_/_Fe...") (current)
- 09:49, 15 December 2014 (diff | hist) . . (+291) . . N Randomize Damage (Created page with "*Prerequisite: Demo *Benefit: On your turn, before you attack, you may subtract 1 from your Combat Multiplier to add 2 damage dice to your next attack. This can make your CM 0...") (current)
- 09:48, 15 December 2014 (diff | hist) . . (+211) . . N Quick Reaction (Created page with "*Prerequisite: Combat Reflexes feat *Benefit: You may slot an additional reaction ability (Normally you can only slot one, even though you might use it multiple times in a rou...") (current)
- 14:59, 11 December 2014 (diff | hist) . . (+6) . . Powerful Charge (current)
- 14:58, 11 December 2014 (diff | hist) . . (+174) . . N Powerful Charge (Created page with "*Prerequisite: Melee proficiency *Benefit: When you charge, you gain a +2 bonus to damage and a +2 bonus to squares pushed when you bull rush. Category:Chapter_6_/_Feats")
- 14:58, 11 December 2014 (diff | hist) . . (+158) . . N Paroxysician (Created page with "*Benefit: Enemies subject to effects you cause who would make saving throws against them must beat 12 instead of 10 as a base. Category:Chapter_6_/_Feats") (current)
- 14:57, 11 December 2014 (diff | hist) . . (+222) . . N Opportunist (Created page with "*Prerequisite: Pierce proficiency *Benefit: You gain a +2 feat bonus to damage from attacks you make at CM 3 or higher (this modifies the base damage by 2 and does get multipl...") (current)
- 14:56, 11 December 2014 (diff | hist) . . (+107) . . N Mitigator (Created page with "*Benefit: You gain a +2 feat bonus to damage from attacks you make at CM 1. Category:Chapter_6_/_Feats") (current)
- 14:55, 11 December 2014 (diff | hist) . . (+166) . . N Jock (Created page with "*Prerequisite: Trained in both Athletics and Endurance *Benefit: You gain a +3 feat bonus to Athletics checks and to Endurance checks. Category:Chapter_6_/_Feats") (current)
- 14:54, 11 December 2014 (diff | hist) . . (+285) . . N I Never Die! (Created page with "*Prerequisite: Defender Role (Soldier, Spoiler, Medic, Trapper) *Benefit: When you reach 0 hp for the first time in a combat encounter, you may use your second wind as an oppo...") (current)
- 14:53, 11 December 2014 (diff | hist) . . (+135) . . N Heavy Grasp (Created page with "*Prerequisite: Strength 2 *Benefit: Attacks you make with pierce weapons gain a +5 feat bonus to range. Category:Chapter_6_/_Feats") (current)
- 14:52, 11 December 2014 (diff | hist) . . (+226) . . N Grenadier (Created page with "*Prerequisite: Dexterity 2 *Benefit: Attacks you make with explosive weapons gain a +1 feat bonus to blast radius. *Special: The weapon must already have a blast radius to mak...") (current)
- 14:51, 11 December 2014 (diff | hist) . . (+139) . . N Gentle Touch (Created page with "*Prerequisite: Dexterity 2 *Benefit: Attacks you make with explosive weapons gain a +2 feat bonus to range. Category:Chapter_6_/_Feats") (current)
- 14:50, 11 December 2014 (diff | hist) . . (+252) . . N First, Do No Harm (Created page with "*Prerequisite: Trained in Heal *Benefit: Whenever you would spend a healing surge to heal yourself, you may allow an adjacent ally to spend a healing surge to heal herself ins...") (current)
- 14:43, 11 December 2014 (diff | hist) . . (+124) . . N Fast Runner (Created page with "*Prerequisite: Constitution 2 *Benefit: You gain a +2 bonus to speed when you charge or run. Category:Chapter_6_/_Feats") (current)
- 14:42, 11 December 2014 (diff | hist) . . (+396) . . N Eye for Exploits (Created page with "*Prerequisite: Controller Role (Sniper, Spoiler, Demo, Trapper) *Benefit: As a minor action, you may make a Tactics check against the target's Biology (if the target is using...") (current)
- 14:41, 11 December 2014 (diff | hist) . . (+246) . . N Expert Aid (Created page with "*Prerequisite: Leader Role (Recon, Soldier, Tactician, or Medic) *Benefit: If you would make a skill check to aid another with one of your trained skills, instead you do not r...") (current)
- 14:40, 11 December 2014 (diff | hist) . . (+203) . . N Escape Artist (Created page with "*Prerequisite: Trained in Acrobatics *Benefit: You can attempt to escape a grab as a minor action, instead of a move action. You gain a +2 feat bonus to Acrobatics checks. ...") (current)
- 14:40, 11 December 2014 (diff | hist) . . (+400) . . N Empower Shift (Created page with "*Prerequisite: Dexterity 3 *Benefit: On your turn, before you attack, you may subtract 1 from your Combat Multiplier to shift 1 square. This movement does not use an action an...") (current)
- 14:39, 11 December 2014 (diff | hist) . . (+333) . . N Empower Resist (Created page with "*Prerequisite: Intelligence 3 *Benefit: On your turn, before you attack, you may subtract 1 from your Combat Multiplier to add 5 to either your psionic or anima resistance unt...") (current)
- 14:38, 11 December 2014 (diff | hist) . . (+425) . . N Empower Range (Created page with "*Prerequisite: Strength 3 *Benefit: On your turn, before you attack, you may subtract 1 from your Combat Multiplier to add 5 to a range for your next attack. This can make you...") (current)
- 14:37, 11 December 2014 (diff | hist) . . (+279) . . N Empower Heal (Created page with "*Prerequisite: Wisdom 3 *Benefit: On your turn, before you attack, you may subtract 1 from your Combat Multiplier to spend a healing surge. This can make your CM 0, but not le...") (current)
- 14:37, 11 December 2014 (diff | hist) . . (+336) . . N Empower Defense (Created page with "*Prerequisite: Constitution 3 *Benefit: On your turn, before you attack, you may subtract 1 from your Combat Multiplier to add 5 to either your pierce or explosive resistance...") (current)
- 14:35, 11 December 2014 (diff | hist) . . (+86) . . N Durable (Created page with "*Benefit: Increase your number of healing surges by 2. Category:Chapter_6_/_Feats") (current)
- 14:35, 11 December 2014 (diff | hist) . . (+132) . . N Concussive Shots (Created page with "*Prerequisite: Explosive weapon proficiency *Benefit: Your explosive damage pushes targets 1 square. Category:Chapter_6_/_Feats") (current)
- 14:34, 11 December 2014 (diff | hist) . . (+202) . . N Combat Reflexes (Created page with "*Prerequisite: Dexterity 2 *Benefit: You have an additional opportunity action each round. Opportunity actions can be used for opportunity attacks and reaction abilities. C...") (current)
- 14:07, 11 December 2014 (diff | hist) . . (+164) . . N Canny (Created page with "*Prerequisite: Trained in both Perception and Tactics *Benefit: You gain a +3 feat bonus to Perception checks and to Tactics checks. Category:Chapter_6_/_Feats") (current)
- 14:04, 11 December 2014 (diff | hist) . . (+224) . . N Bio-organic Weaponry (Created page with "*Prerequisite: Trained in Biology *Benefit: You have modified your own weaponry to use bio-organic interfaces, allowing you to change the damage type of your weapon to anima a...") (current)
- 14:02, 11 December 2014 (diff | hist) . . (+121) . . N Augmented Void (Created page with "*Prerequisite: Constitution 2 *Benefit: You gain a +1 feat bonus to void damage you deal. Category:Chapter_6_/_Feats") (current)
- 14:01, 11 December 2014 (diff | hist) . . (+118) . . N Augmented Psi (Created page with "*Prerequisite: Wisdom 2 *Benefit: You gain a +1 feat bonus to psionic damage you deal. Category:Chapter_6_/_Feats") (current)
- 14:00, 11 December 2014 (diff | hist) . . (+251) . . N Augmented Armor (Created page with "*Prerequisite: Tier 2 armor or better *Benefit: Choose a damage type. You gain a +5 feat bonus to that resistance. *Special: You may take this feat multiple times, each time i...") (current)
- 13:56, 11 December 2014 (diff | hist) . . (+122) . . N Augmented Anima (Created page with "*Prerequisite: Intelligence 2 *Benefit: You gain a +1 feat bonus to anima damage you deal. Category:Chapter_6_/_Feats") (current)
- 13:55, 11 December 2014 (diff | hist) . . (+175) . . N Armor Training (Created page with "*Benefit: You gain training in the next higher tier of armor. *Special: You may take this feat multiple times, up to a maximum of Tier 1 armor. Category:Chapter_6_/_Feats") (current)
- 13:54, 11 December 2014 (diff | hist) . . (+44) . . Ancient Memory (current)
- 13:53, 11 December 2014 (diff | hist) . . (+236) . . N Ancient Memory (Created page with "*Prerequisite: Chozo or Luminoth *Benefit: You draw upon the knowledge of your ancient, starfaring ancestors to slot an additional daily power from among your known powers. (S...")
- 13:52, 11 December 2014 (diff | hist) . . (+178) . . N Alertness (Created page with "*Benefit: You cannot be Surprised (See Keywords, Chapter 9). *You also gain a +2 feat bonus to Perception checks. Category:Chapter_6_/_Feats") (current)
- 13:50, 11 December 2014 (diff | hist) . . (+459) . . N Additional Arms (Created page with "*Prerequisite: Etecoon or Infested Terran *Benefit: You may carry an additional weapon and switch to it with the same action you use to attack with it. There may be other uses...") (current)
- 13:47, 11 December 2014 (diff | hist) . . (0) . . Feats List (current)
- 13:45, 11 December 2014 (diff | hist) . . (+6,943) . . N Feats List (Created page with "==Feat Descriptions== This chapter presents feats in a short table format. If the feat comes with a power, its entry will list the power box for that power. Some feats have a...")
- 12:56, 11 December 2014 (diff | hist) . . (+3,164) . . N Category:Chapter 6 / Feats (Created page with "As you advance in level, you gain a number of benefits that improve your capabilities, called feats. Typically, a feat doesn't give you a new ability, but instead improves som...") (current)
- 16:52, 10 December 2014 (diff | hist) . . (+33) . . m Skill Descriptions (current)
- 16:49, 10 December 2014 (diff | hist) . . (+21,367) . . N Skill Descriptions (Created page with "The first line of a skill description shows the name of the skill, followed by the key ability for that skill. You use the ability score to figure out your base skill check bo...")
- 16:27, 10 December 2014 (diff | hist) . . (+5) . . m Category:Chapter 5 / Skills (current)
- 16:09, 10 December 2014 (diff | hist) . . (+32) . . m Category:Chapter 5 / Skills (→Skill Training)
- 16:03, 10 December 2014 (diff | hist) . . (+10,065) . . N Category:Chapter 5 / Skills (Created page with "Has your character plumbed the depths of ancient, fallen civilizations whose remains bear mute witness to modern folly? Can you read people well enough to know just when and h...")
- 11:47, 4 December 2014 (diff | hist) . . (0) . . m Demolitions Expert (Demo) (current)
- 11:45, 4 December 2014 (diff | hist) . . (+19) . . m Category:Chapter 4 / Character Class (→Key Abilities) (current)
- 11:44, 4 December 2014 (diff | hist) . . (+279) . . m Category:Chapter 4 / Character Class (→Introducing the Classes)
- 11:31, 4 December 2014 (diff | hist) . . (+4,379) . . N Regular Guerrilla (Trapper) (Created page with "''"Cold is the Void."'' ==Class Traits== The Regular Guerrilla severely limits enemy movement on the battlefield. {| class="wikitable" |- !Primary Role !Secondary Role !Key...") (current)
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