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- 10:29, 17 December 2014 (diff | hist) . . (+33) . . m Death and Killing (current)
- 10:28, 17 December 2014 (diff | hist) . . (+1,630) . . N Death and Killing (Created page with "Much could happen to an adventurer; only death is certain. <blockquote style="border:solid 1px #a7d7f9;padding-left:4px;clear:both;"> ''Death'' *Exhausted: When your hit poin...")
- 10:27, 17 December 2014 (diff | hist) . . (+5,348) . . N Healing (Created page with "Over the course of a battle, you take damage from attacks. Hit points (hp) measure your ability to stay active and focused in the chaos of a battlefield. Life points (lp) repr...") (current)
- 10:18, 17 December 2014 (diff | hist) . . (+10,027) . . N The Combat Sequence (Created page with "A typical combat encounter is a clash between two sides, a stupefying haze of weapons fire, shouted orders, automated targeting systems, rushes for cover and explosive blasts....") (current)
- 08:54, 17 December 2014 (diff | hist) . . (+14,512) . . N Attacks and Defenses (Created page with "Battles in Startroid are won through cleverly chosen attacks, able defenses, and grit. On a typical turn, you'll use your standard action to make an attack, whether you're a s...") (current)
- 08:36, 17 December 2014 (diff | hist) . . (0) . . m Durations and Saving Throws (→Durations) (current)
- 08:35, 17 December 2014 (diff | hist) . . (+2,751) . . N Durations and Saving Throws (Created page with "==Durations== Many powers take effect and then end; their effects are instantaneous, perhaps as brief as the flight of a hypersonic slug. Some powers last beyond your turn, h...")
- 08:27, 17 December 2014 (diff | hist) . . (+788) . . N Maneuvers (Created page with "Maneuvers give you a way to fight effectively even if you don't have any powers to help you, and a reason to keep moving on the battlefield to find a good position. ==Crossfi...") (current)
- 08:25, 17 December 2014 (diff | hist) . . (+1,716) . . N Cover and Concealment (Created page with "Hiding behind a rock outcropping or activating a cloaking field are beneficial to your survival in combat, providing cover and concealment. Objects that physically block attac...") (current)
- 08:18, 17 December 2014 (diff | hist) . . (+11,990) . . N Movement and Position (Created page with "During a pitched battle, heroes and monsters are in constant—almost nauseating—motion. The recon darts through the blinds, looking for a setup for cross. The sniper keeps...") (current)
- 07:52, 17 December 2014 (diff | hist) . . (+16,251) . . N Actions in Combat (Created page with "During your turn, you can choose from a wide variety of actions. Usually, the most important decision you make in combat is what to do with your standard action each turn. Do...") (current)
- 07:40, 17 December 2014 (diff | hist) . . (+4) . . m Etecoon (→Physical Characteristics) (current)
- 16:01, 16 December 2014 (diff | hist) . . (+4) . . m Luminoth (→Physical Characteristics) (current)
- 15:50, 16 December 2014 (diff | hist) . . (+3,906) . . N Rest and Recovery (Created page with "All that swimming through the stars will tire out even the hardiest adventurer sooner or later. When you're not in an encounter, you can take one of two types of rest: a short...") (current)
- 15:38, 16 December 2014 (diff | hist) . . (+6,541) . . N Exploration (Created page with "A part of Startroid adventures is exploration, which takes place between encounters. You may be given a great deal of information about where you're going and what might be th...") (current)
- 15:36, 16 December 2014 (diff | hist) . . (+58) . . Remote Coordinate Systems (current)
- 15:13, 16 December 2014 (diff | hist) . . (+4,480) . . N Rewards (Created page with "Although encounters involve risk, they also hold the promise of rewards. Every successful encounter (combat or noncombat) brings experience, measured in experience points (XP)...") (current)
- 15:03, 16 December 2014 (diff | hist) . . (+3,011) . . N Encounters (Created page with "Encounters are where the action of the Startroid game takes place, whether the encounter is a life-or-death battle against horrors from beyond the stars, a high-stakes negotia...") (current)
- 13:59, 16 December 2014 (diff | hist) . . (+6,689) . . N Missions and Employers (Created page with "The fundamental unit of the structure of your adventures is the mission. You are part of a mercenary group, sworn protectorate, or agent of a governing body or shadow cabal. F...") (current)
- 13:52, 16 December 2014 (diff | hist) . . (+1,265) . . N Category:Chapter 8 / Adventuring (Created page with "Explore the ruins of an ancient Chozo temple, delve into miles of winding corridors and expansive utility bays far below the planet surface, discover scandalous facts that lea...") (current)
- 13:15, 16 December 2014 (diff | hist) . . (+5,608) . . Category:Chapter 7 / Armaments (current)
- 13:02, 16 December 2014 (diff | hist) . . (+2,860) . . N Weapon Table (Created page with "A weapon entry consists of the following information, organized in columns on the weapon tables. *Weapon: The weapon's name. *Type: The type of damage the weapon does (the dam...") (current)
- 12:30, 16 December 2014 (diff | hist) . . (+112) . . m Tier 1 Armor (current)
- 12:27, 16 December 2014 (diff | hist) . . (+60) . . m Tier 2 Armor (current)
- 12:25, 16 December 2014 (diff | hist) . . (0) . . m Tier 3 Armor (→Hitest Valorous) (current)
- 12:24, 16 December 2014 (diff | hist) . . (+54) . . m Tier 3 Armor
- 12:22, 16 December 2014 (diff | hist) . . (+4) . . m Category:Chapter 7 / Armaments
- 12:22, 16 December 2014 (diff | hist) . . (+4) . . m Category:Chapter 7 / Armaments
- 10:47, 15 December 2014 (diff | hist) . . (+6,317) . . N Tier 1 Armor (Created page with "==2100 Hearthworn== They say the age of heroes has passed. Lost to the modern age between the venal and the banal. It was then a company of soldiers each wearing a custom-tail...")
- 10:42, 15 December 2014 (diff | hist) . . (+3,695) . . N Tier 2 Armor (Created page with "==CONEVA NBC Heavy Duty== Some sacrifice style for function in their complete EVA environment outerwear. Others prefer the Heavy Duty by CONEVA. Featuring complete spectrum Nu...")
- 10:39, 15 December 2014 (diff | hist) . . (+3,273) . . N Tier 3 Armor (Created page with "==CONEVA NBC Explorer== That nearby radiological event will be just another ray of sunshine cascading stylishly off your outer layers when you suit up in the latest and lighte...")
- 10:33, 15 December 2014 (diff | hist) . . (+36) . . Armor Table (current)
- 10:33, 15 December 2014 (diff | hist) . . (+1,461) . . N Armor Table (Created page with "{| class="wikitable" | align="center" style="background:#f0f0f0;"|'''Armor''' | align="center" style="background:#f0f0f0;"|'''Tier''' | align="center" style="background:#f0f0f...")
- 10:28, 15 December 2014 (diff | hist) . . (+2,530) . . N Category:Chapter 7 / Armaments (Created page with "Leave the safety and refuge of a space colony, and you're a fool. Leave the safety and refuge of a space colony without arming yourself, and you're a dead fool. Even the passi...")
- 10:23, 15 December 2014 (diff | hist) . . (+199) . . N Yours and Mine (Created page with "*Prerequisite: Tactician *Benefit: Whenever an ally makes an attack with one of your order powers, you may change the damage type of the attack to that of your weapon. Cate...") (current)
- 10:23, 15 December 2014 (diff | hist) . . (+288) . . N Weaponer (Created page with "*Prerequisite: Strength 2 *Benefit: Increase the die size of the damage amount on pierce weapons you wield by one step (d2 - d4 - d6 - d8 - d10 - 2d6 - 2d8 - 2d10). *Special:...") (current)
- 10:22, 15 December 2014 (diff | hist) . . (+287) . . N Weapon Training (Created page with "*Benefit: Get training in pierce, explosive, melee, anima, light, or heavy weapons. *Prerequisite: You do not already have weapon training in the chosen type. *Special: You ma...") (current)
- 10:21, 15 December 2014 (diff | hist) . . (+145) . . N Way of Adun (Created page with "*Prerequisite: Protoss or Shakuran *Benefit: You gain a +1 feat bonus psionic damage and to void damage you deal. Category:Chapter_6_/_Feats") (current)
- 10:20, 15 December 2014 (diff | hist) . . (+714) . . N Two Gun (Created page with "*Prerequisite: Combat Reflexes feat *Benefit: You may wield a light weapon in each hand. Your weapon damage becomes the combined weapon damage. Use the smallest area of effect...") (current)
- 10:17, 15 December 2014 (diff | hist) . . (+158) . . N Toughness (Created page with "*Benefit: Gain an additional 5 hit points and life points. *Special: You may take this feat multiple times; its effects stack. Category:Chapter_6_/_Feats") (current)
- 10:17, 15 December 2014 (diff | hist) . . (+122) . . N Surge Happy (Created page with "*Prerequisite: Terran or Pathomorph *Benefit: Increase your number of healing surges by 3. Category:Chapter_6_/_Feats") (current)
- 10:16, 15 December 2014 (diff | hist) . . (+161) . . N Super Science (Created page with "*Prerequisite: Trained in Biology and Engineering *Benefit: You gain a +3 feat bonus to Biology checks and to Engineering checks. Category:Chapter_6_/_Feats") (current)
- 10:16, 15 December 2014 (diff | hist) . . (+172) . . N Subtlety (Created page with "*Prerequisite: Trained in both Persuasion and Skulduggery *Benefit: You gain a +3 feat bonus to Persuasion checks and to Skulduggery checks. Category:Chapter_6_/_Feats") (current)
- 10:15, 15 December 2014 (diff | hist) . . (+237) . . N Studied (Created page with "*Prerequisite: Trained in both chosen skills *Benefit: You gain a +2 feat bonus to any two skills of your choice. *Special: You may select this feat multiple times, each time...") (current)
- 10:10, 15 December 2014 (diff | hist) . . (+129) . . N Steel Will (Created page with "*You do not become slowed and dazed from acting while exhausted. *This feat has no prerequisites. Category:Chapter_6_/_Feats") (current)
- 10:09, 15 December 2014 (diff | hist) . . (+188) . . N Spread (Created page with "*Prerequisite: Striker Role (Recon, Sniper, Tactician, Demo) *Benefit: Once per encounter, you may change the area for a power to "Burst 2." (See Chapter 9) Category:Chapte...") (current)
- 10:09, 15 December 2014 (diff | hist) . . (+197) . . N Skill Training (Created page with "Benefit: You gain training in one skill. Special: You can take this feat more than once. Each time you select this feat, choose a skill in which you are not trained. Catego...") (current)
- 10:08, 15 December 2014 (diff | hist) . . (+146) . . N Shamanic (Created page with "*Prerequisite: Trained in both Heal and Lore *Benefit: You gain a +3 feat bonus to Heal checks and to Lore checks. Category:Chapter_6_/_Feats") (current)
- 09:54, 15 December 2014 (diff | hist) . . (+169) . . N Scion of Wisdom (Created page with "*Prerequisite: Medic, Trapper, Tactician *Benefit: Your indicated powers use your Wisdom score in place of other numbers in their effect. Category:Chapter_6_/_Feats") (current)
- 09:53, 15 December 2014 (diff | hist) . . (+176) . . N Scion of Strength (Created page with "*Prerequisite: Soldier, Demo, Trapper, Sniper *Benefit: Your indicated powers use your Strength score in place of other numbers in their effect. Category:Chapter_6_/_Feats") (current)
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