Enfiladant Infantry (Spoiler)

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"Boom, baby!"

Class Traits

The Enfiladant Infantry subverts setups and ruins plans.

Primary Role Secondary Role Key Abilities Armor Proficiency Weapon Proficiency Hit Points at 1st Level Hit Points per Level Gained Healing Surges per Day Trained Skills
Defender Controller Strength, Wisdom Tier 1 Choose pierce, melee, or explosive 28 8 6 Persuasion. Choose one other at first level.

Class Description

Gathering enemy focus and changing the terrain of pitched battle, the Spoiler serves his squad by crippling the enemy’s ability to safely engage. Spoiler serves the primary defender and secondary controller roles. Spoiler can provide safety for allies or hazard for enemies.

Your mission as a spoiler is to make it difficult for the enemy to profitably engage.

Class Powers

Power Name ID Type (at-will, &c.) Action (minor, &c.) Level Description Augment
War Cry E1as1 at-will standard 1 Attack and taunt
Tall Stance E1as2 at-will standard 1 Attack with +2 damage if you were hit since your last turn ended Str
Rebound Strike E1as3 at-will standard 1 Attack, one enemy adjacent to that target takes damage equal to your level
Forceful Strike E1as4 at-will standard 1 Attack and push 2, if you were adjacent to that enemy before the attack, you may shift into a square it left. Str
Provoking Strike E1es1 encounter standard 1 Attack and taunt 2 ens Wis
Scramble E1es2 encounter standard 1 Slide 3 ens, shift Wis
Iron Stance E1es3 encounter standard 1 Attack with +2 damage for each time you were hit since your last turn ended Str
Stinger E1es4 encounter standard 1 Attack with CM+1, taunt
Murder Machine E1ds1 daily standard 1 Attack each taunted with CM +1
Heart Stopper E1ds2 daily standard 1 Attack with CM +1, daze, crit Str (crit range)
Victory Cry E1ds3 daily standard 1 Attack with CM +2, surge
Fire for Effect E1ds4 daily standard 1 Attack, crit, make 2 barriers Wis (barriers)
Blow Cover E1ro1 reaction opportunity 1 Trigger: You are hit from behind cover. Action: Slide your attacker in front of his cover.
Spoiler Technique E1p01 passive none 1 Attacks made by enemies you’ve marked that don't include you as a target get -5 to damage.
Withering Strike E3es1 encounter standard 3 Attack with CM+1, weaken (save ends)
Furious Roar E3es2 encounter standard 3 Close blast 3 damage and surge
Rebuffing Shield E3es3 encounter standard 3 blast 2, enemies take dmg=lvl, get pushed, get marked Wis
Spurn Revenge E4ds1 daily standard 4 Attack with CM +2, taunt ens within burst 3 of target
Team Shielding E4dm2 daily minor 4 For the next 2 rounds, allies use the higher of your defense values and theirs. Wis
Bloody Doggedness E4ro1 reaction opportunity 4 Trigger: You become fatigued for the first time in an encounter. Action: Gain 2+Con regen
Lockdown E6es1 encounter standard 6 Target loses the use of one power that you name.
Engaging Strike E6es2 encounter standard 6 Attack a taunted enemy with CM+2
Bite for Bark E6ro3 reaction opportunity 6 Trigger: An enemy you've taunted attacks an ally. Action: You may shift up to 2 squares and attack that enemy
Gravitic Lift E7as1 at-will standard 7 Target rises upward 2 squares and is immobilized if it can't fly (save ends)
Glaiving Strike E8ds1 daily standard 8 Attack with CM+2. Each enemy adjacent to you or the target takes damage equal to your level plus 2. Str
Flaring Pain E8ds2 daily standard 8 Attack with CM+1, if that enemy is taking ongoing damage, it takes damage equal to that amount and the next time it would save against anything it gets -2 to that save.